@startuml
sprite $sticker_mule [48x48/16] {
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!define FA6_STICKER_MULE(_alias) ENTITY(rectangle,black,sticker_mule,_alias,FA6 STICKER_MULE)
!define FA6_STICKER_MULE(_alias, _label) ENTITY(rectangle,black,sticker_mule,_label, _alias,FA6 STICKER_MULE)
!define FA6_STICKER_MULE(_alias, _label, _shape) ENTITY(_shape,black,sticker_mule,_label, _alias,FA6 STICKER_MULE)
!define FA6_STICKER_MULE(_alias, _label, _shape, _color) ENTITY(_shape,_color,sticker_mule,_label, _alias,FA6 STICKER_MULE)
skinparam folderBackgroundColor<<FA6 STICKER_MULE>> White
@enduml